There are 5 articles tagged as "debugging"

Helping juniors debug

on June 23, 2016. in Programming, Development. A 5 minute read.

These days I spend most of my time reviewing code. Lots and lots of code. It’s mostly written by juniors and some of it is good, some of it is bad. I try to be patient, to be a good mentor, to hopefully teach (and be taught), while not letting out of sight that the most important thing is that the code does the right thing in the right way. The business and the users come first, after all.

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pugdebug 1.0.0.

on July 01, 2015. in Programming, Software, Development. A 2 minute read.

After 3 months since announcing that I’m working on pugdebug, and some 5 months since I actually started working on it, it is finally time to let version 1.0.0 out in the wild.

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Introducing pugdebug

on April 01, 2015. in Software, Programming, Development. A 2 minute read.

In my spare time in the past few months I was working on a tool that would help
me in my every day job as a PHP programmer. As you may, or may not, know, I’m
using vim as my editor/almost IDE, but one thing that is missing from it is the
ability to debug PHP files remotely. Yes, there are a bunch of plugins out
there that add debugging to vim, but none of them felt usable for me.

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Xdebug is full of awesome

on January 30, 2012. in Development, Programming. A 1 minute read.

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I’m currently working on some Symfony2 bundles and I have one Netbeans project for the main Symfony2 app and one project for the bundle. The bundle files are completely separated from the app and they are just linked (ln -s) together. It works great, except for the case when I need to debug some part of the bundle’s code with Netbeans + xdebug. The debugger starts for the “main” project, which is the Symfony2 app, but setting breakpoints with Netbeans (y’know, by clicking the line number) for the bundle doesn’t really work, as those are in the other project and not in the debugged one, rendering the whole debugging useless.